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Michael Arck
Anubis Prime Syndicate
2283
|
Posted - 2013.12.18 02:49:00 -
[1] - Quote
This game has enough in it that I'm going to stick it out. While it does have its bad points, there are also many good points that are not offered by any other FPS title.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Michael Arck
Anubis Prime Syndicate
2284
|
Posted - 2013.12.18 03:16:00 -
[2] - Quote
ThePrinceOfNigeria wrote:Michael Arck wrote:This game has enough in it that I'm going to stick it out. While it does have its bad points, there are also many good points that are not offered by any other FPS title. Please elaborate on these good points that are unavailable anywhere else cause I ain't seeing them...
1. Teamwork
No other game quite enforces the thought of teamwork like Dust does. And I'm thinking about the big two on consoles...BF and COD. In those games, lone rangers can carry squads or teams. Especially in the latter. Teamwork supercedes the John Rambos of FPS. I've seen matches where guys get 44 kills and 2 deaths...but still lost
2. Perishable items
It's a wonderful but frightening concept of perishable items. Frightening because you have to micro manage and be careful of what you do. Being reckless can cost you more than just your KDR. It can and will cost you ISK. Of course those who are active in PC scoffs at this, but for the average player, ISK management is a necessity.
3. Science Fiction FPS
Science fiction is great commentary on our society. It always has and will continue to be so. Dust 514 offers a deep and imaginative world that you can completely submerge into. It goes further than Halo story with lore that could take you weeks to months to read just to have a handle on what's happening...speaking of current events
4. Players and Lore
Players and their action shift the lore. Victories are even talked about in the in game news circuit. It was quite cool to read that EoN made it into the lore when they took to Molden Heath and battles raged on. It gave the player meaning and the feeling of being a part of something more. I like the sound of that compared to be a random character for a NAVY SEALS team or some terrorist extreme faction. Here, your actions can change the course of the universe
5. Social Aspect
Let's face it, Dust 514 got the social aspect mastered. The only way I was introduced to so many great players in the likes of BF and COD is if I increased rank, forums, or just played alot. In Dust, that middle ground is cut as comm channels help mercs to assemble together. One comm channel can bring the world together and you might find yourself with a member from Japan, to Iceland, to Norway and such. Friends are made and enemies are born.
6. Intense action/Coming down to the wire
"Battles in New Eden can be fast, frentic."
A good battle in New Eden is memorable. It feels action packed like a movie. You recall your squad mate coming in at the right moment to lay down an opponent that nearly killed you while you got caught reloading. Driving a LAV behind enemy lines to get a uplink down so the enemy can be pinched. Crouching behind cover as enemies slowly move forward to push onto the bridge.
These are just some scenarios but you get the picture. Battles in NE can be damn good. Players will switch their tactics (or not) to adjust to the changes. You could be killing their MCC, but your team clone reserves are depleting rapidly. Small things such as this makes the battle memorable to where you salute your enemies for a good war. You really can't find that same feeling in BF or COD.
These are just some of things I thought about when you asked that question. Stuff like the above and more keeps me coming back.
And when you play with like minded people...it makes the experience worth it even more
o7 to the mercs keeping up the fight!
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Michael Arck
Anubis Prime Syndicate
2288
|
Posted - 2013.12.18 03:30:00 -
[3] - Quote
Badonk Adonk wrote:@Michael
Are you Iron Wolf Sabre? You speak volumes of poo, just like it.
@Badonk
Were you born just today?
It is my own perspective which is my own opinion. Imagine that? Not everybody will view it the same.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
|
Michael Arck
Anubis Prime Syndicate
2291
|
Posted - 2013.12.18 04:05:00 -
[4] - Quote
Badonk Adonk wrote:Michael Arck wrote:Badonk Adonk wrote:@Michael
Are you Iron Wolf Sabre? You speak volumes of poo, just like it.
@Badonk Were you born just today? It is my own perspective which is my own opinion. Imagine that? Not everybody will view it the same. Correct So you aren't IWS? My opinion is you talk poo, much like IWS.
LOL @ the usage of poo!
One man's trash is another man's treasure
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
|
Michael Arck
Anubis Prime Syndicate
2303
|
Posted - 2013.12.18 06:59:00 -
[5] - Quote
ThePrinceOfNigeria wrote:Michael Arck wrote:ThePrinceOfNigeria wrote:Michael Arck wrote:This game has enough in it that I'm going to stick it out. While it does have its bad points, there are also many good points that are not offered by any other FPS title. Please elaborate on these good points that are unavailable anywhere else cause I ain't seeing them... 1. Teamwork No other game quite enforces the thought of teamwork like Dust does. And I'm thinking about the big two on consoles...BF and COD. In those games, lone rangers can carry squads or teams. Especially in the latter. Teamwork supercedes the John Rambos of FPS. I've seen matches where guys get 44 kills and 2 deaths...but still lost 2. Perishable items It's a wonderful but frightening concept of perishable items. Frightening because you have to micro manage and be careful of what you do. Being reckless can cost you more than just your KDR. It can and will cost you ISK. Of course those who are active in PC scoffs at this, but for the average player, ISK management is a necessity. 3. Science Fiction FPS Science fiction is great commentary on our society. It always has and will continue to be so. Dust 514 offers a deep and imaginative world that you can completely submerge into. It's social commentary on the state of things can't be overlooked. It goes further than Halo story with lore that could take you weeks to months to read just to have a handle on what's happening...speaking of current events 4. Players and Lore Players and their action shift the lore. Victories are even talked about in the in game news circuit. It was quite cool to read that EoN made it into the lore when they took to Molden Heath and battles raged on. It gave the player meaning and the feeling of being a part of something more. I like the sound of that compared to be a random character for a NAVY SEALS team or some terrorist extreme faction. Here, your actions can change the course of the universe 5. Social Aspect Let's face it, Dust 514 got the social aspect mastered. The only way I was introduced to so many great players in the likes of BF and COD is if I increased rank, forums, or just played alot. In Dust, that middle ground is cut as comm channels help mercs to assemble together. One comm channel can bring the world together and you might find yourself with a member from Japan, to Iceland, to Norway and such. Friends are made and enemies are born. 6. Intense action/Coming down to the wire "Battles in New Eden can be fast, frentic." A good battle in New Eden is memorable. It feels action packed like a movie. You recall your squad mate coming in at the right moment to lay down an opponent that nearly killed you while you got caught reloading. Driving a LAV behind enemy lines to get a uplink down so the enemy can be pinched. Crouching behind cover as enemies slowly move forward to push onto the bridge. These are just some scenarios but you get the picture. Battles in NE can be damn good. Players will switch their tactics (or not) to adjust to the changes. You could be killing their MCC, but your team clone reserves are depleting rapidly. Small things such as this makes the battle memorable to where you salute your enemies for a good war. You really can't find that same feeling in BF or COD. These are just some of things I thought about when you asked that question. Stuff like the above and more keeps me coming back. And when you play with like minded people...it makes the experience worth it even more o7 to the mercs keeping up the fight! LOL WUT? So which developer are you? Or do you honestly believe this bullshit that spewed from your anus?
Imagine that...folks perceive things in this world different than you.
The bullshit I don't believe about you is that you have announced your dislike for this game for several months
Yet you continue your crusade on this forum, trying to dampen the enjoyment others have found in this game.
If people continue to like this game and you don't...then why are you still here on the forums?
Why do you create threads that talk about CCP firing folks to promote hostility towards them?
I don't understand people these days. I do to an extent but I don't. Why is it that when folks don't follow others, they are immediately met with backlash?
It's childish, immature, silly, corny, weird and utterly stupid.
Is there nothing else worth your time besides the forums of the game you despise?
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Michael Arck
Anubis Prime Syndicate
2308
|
Posted - 2013.12.18 08:12:00 -
[6] - Quote
Shion Typhon wrote:Michael Arck wrote:
2. Perishable items
It's a wonderful but frightening concept of perishable items. Frightening because you have to micro manage and be careful of what you do. Being reckless can cost you more than just your KDR. It can and will cost you ISK. Of course those who are active in PC scoffs at this, but for the average player, ISK management is a necessity.
I'm sorry, of all the many FPSs I have played I can quite comfortably say that the above is your only valid and reasonable point. Even then, though Dust may be the only one to do this, it still does it badly compared to what it COULD be. Especially the teamwork thing, have you ever seen a competitive, voice-commed TF2 match or a 100-man outfit vs 100-man outfit base siege in PS2, those both rain on Dust for teamwork (for different reasons).
You don't have to apologize about sharing your opinion. It is yours.
I never got into TF2 and didn't play PS2.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
|
Michael Arck
Anubis Prime Syndicate
2308
|
Posted - 2013.12.18 08:23:00 -
[7] - Quote
But the penalty is higher for not committing to teamwork in Dust than in other games.
Yeah, you can lose in other games, badly, if teamwork is not happening. In Dust, if teamwork isn't happening, you can lose plus lose ISK. That include payouts and suits extinguished. The punishment hits twice fold
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
|
Michael Arck
Anubis Prime Syndicate
2309
|
Posted - 2013.12.18 09:26:00 -
[8] - Quote
Ludvig Enraga wrote:Michael Arck wrote:ThePrinceOfNigeria wrote:Michael Arck wrote:This game has enough in it that I'm going to stick it out. While it does have its bad points, there are also many good points that are not offered by any other FPS title. Please elaborate on these good points that are unavailable anywhere else cause I ain't seeing them... 1. Teamwork No other game quite enforces the thought of teamwork like Dust does. And I'm thinking about the big two on consoles...BF and COD. In those games, lone rangers can carry squads or teams. Especially in the latter. Teamwork supercedes the John Rambos of FPS. I've seen matches where guys get 44 kills and 2 deaths...but still lost 2. Perishable items It's a wonderful but frightening concept of perishable items. Frightening because you have to micro manage and be careful of what you do. Being reckless can cost you more than just your KDR. It can and will cost you ISK. Of course those who are active in PC scoffs at this, but for the average player, ISK management is a necessity. 3. Science Fiction FPS Science fiction is great commentary on our society. It always has and will continue to be so. Dust 514 offers a deep and imaginative world that you can completely submerge into. It's social commentary on the state of things can't be overlooked. It goes further than Halo story with lore that could take you weeks to months to read just to have a handle on what's happening...speaking of current events 4. Players and Lore Players and their action shift the lore. Victories are even talked about in the in game news circuit. It was quite cool to read that EoN made it into the lore when they took to Molden Heath and battles raged on. It gave the player meaning and the feeling of being a part of something more. I like the sound of that compared to be a random character for a NAVY SEALS team or some terrorist extreme faction. Here, your actions can change the course of the universe 5. Social Aspect Let's face it, Dust 514 got the social aspect mastered. The only way I was introduced to so many great players in the likes of BF and COD is if I increased rank, forums, or just played alot. In Dust, that middle ground is cut as comm channels help mercs to assemble together. One comm channel can bring the world together and you might find yourself with a member from Japan, to Iceland, to Norway and such. Friends are made and enemies are born. 6. Intense action/Coming down to the wire "Battles in New Eden can be fast, frentic." A good battle in New Eden is memorable. It feels action packed like a movie. You recall your squad mate coming in at the right moment to lay down an opponent that nearly killed you while you got caught reloading. Driving a LAV behind enemy lines to get a uplink down so the enemy can be pinched. Crouching behind cover as enemies slowly move forward to push onto the bridge. These are just some scenarios but you get the picture. Battles in NE can be damn good. Players will switch their tactics (or not) to adjust to the changes. You could be killing their MCC, but your team clone reserves are depleting rapidly. Small things such as this makes the battle memorable to where you salute your enemies for a good war. You really can't find that same feeling in BF or COD. These are just some of things I thought about when you asked that question. Stuff like the above and more keeps me coming back. And when you play with like minded people...it makes the experience worth it even more o7 to the mercs keeping up the fight! Teamwork, corp-centered gameplay and perishables are the only true points. The lore that you speak of is just leaderboard hype that's the same in every FPS. Science fiction - I don't even want to start on this one, it's far from original in that regard. It does not have intense action imo - broken game mechanics ensure that you are either stomping or getting stomped 9 games of 10 and gear means more than skill. Connection to eve with orbitals - semi-real token connection.
The lore that I speak of involves fan fiction and CCP created lore. I have read, off and on about this stuff before Dust 514 even existed and I was interested in playing EVE.
The science fiction part: Nothing is new under the sun, is it not? We all know this. Science fiction especially, since many authors are influenced by stories that they have read before.
And while you haven't experienced intense action, I have in this game. I've been in matches where it has come down to the wire.
Truth...in this thread, is entirely subjective to the person's experience. The truth? I think this game is ******* cool. Your truth can be different from that.
It's as if people cannot stand to see a well thought out compliment to the devs and the work they produced.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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